How to prepare for a playtesting event:
Iteration, interactions and lots more to remember while playtesting and balancing. Written for Magic but broadly applicable:
This month’s roundup of useful tips and resources for board game designers features advice for finding your place in the industry, detailed stats behind a Kickstarter campaign, lots of thought-provoking articles about the theory behind board games, and more. Enjoy!
Phil Kilcrease of 5th Street Games (@5thstreetgames) on stress-testing games, designing for everyone, and more:
The Bamboozle Brothers (@bamboozlebros) on analyzing feedback, communicating with players and publishers, the “micro-game mentality,” long-distance co-designing and more: